namespace ozStageEdit
{
	partial class Script
	{
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing && (components != null))
			{
				components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Windows Form Designer generated code

		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			Sgry.Azuki.FontInfo fontInfo1 = new Sgry.Azuki.FontInfo();
			this.azukiControl1 = new Sgry.Azuki.WinForms.AzukiControl();
			this.SuspendLayout();
			// 
			// azukiControl1
			// 
			this.azukiControl1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(250)))), ((int)(((byte)(240)))));
			this.azukiControl1.Cursor = System.Windows.Forms.Cursors.IBeam;
			this.azukiControl1.Dock = System.Windows.Forms.DockStyle.Fill;
			this.azukiControl1.DrawingOption = ((Sgry.Azuki.DrawingOption)((((((Sgry.Azuki.DrawingOption.DrawsFullWidthSpace | Sgry.Azuki.DrawingOption.DrawsTab) 
            | Sgry.Azuki.DrawingOption.DrawsEol) 
            | Sgry.Azuki.DrawingOption.HighlightCurrentLine) 
            | Sgry.Azuki.DrawingOption.ShowsLineNumber) 
            | Sgry.Azuki.DrawingOption.ShowsDirtBar)));
			this.azukiControl1.FirstVisibleLine = 0;
			this.azukiControl1.Font = new System.Drawing.Font("MS UI Gothic", 9F);
			fontInfo1.Name = "MS UI Gothic";
			fontInfo1.Size = 9;
			fontInfo1.Style = System.Drawing.FontStyle.Regular;
			this.azukiControl1.FontInfo = fontInfo1;
			this.azukiControl1.ForeColor = System.Drawing.Color.Black;
			this.azukiControl1.Location = new System.Drawing.Point(0, 0);
			this.azukiControl1.Name = "azukiControl1";
			this.azukiControl1.Size = new System.Drawing.Size(670, 546);
			this.azukiControl1.TabIndex = 0;
			this.azukiControl1.ViewWidth = 4129;
			this.azukiControl1.TextChanged += new System.EventHandler(this.azukiControl1_TextChanged);
			this.azukiControl1.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.azukiControl1_KeyPress);
			// 
			// Script
			// 
			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.ClientSize = new System.Drawing.Size(670, 546);
			this.Controls.Add(this.azukiControl1);
			this.Name = "Script";
			this.Text = "対話型スプリクトエディタ";
			this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Script_FormClosing);
			this.ResumeLayout(false);

		}

		#endregion

		public Sgry.Azuki.WinForms.AzukiControl azukiControl1;

	}
}