typedef struct {
char pmode ;
team_t team[2] ;
pos_t pos[MAX_PLAYER * 2 + 1] ;
short time ;
} showinfo_t ;
typedef struct {
char name[16]; /* name of the team */
short score; /* current score of the team */
} team_t ;
typedef struct {
short enable ;
short side ;
short unum ;
short angle ;
short x ;
short y ;
} pos_t ;