dec_env = Environment()

# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
dec_env.Append (CCFLAGS = cflags)
dec_env.Append (CXXFLAGS = cxxflags)
dec_env.Append (CPPDEFINES = defines)

source_files = ['intern/LOD_EdgeCollapser.cpp',
                'intern/LOD_ExternNormalEditor.cpp',
                'intern/LOD_FaceNormalEditor.cpp',
                'intern/LOD_ManMesh2.cpp',
                'intern/LOD_MeshPrimitives.cpp',
                'intern/LOD_QSDecimator.cpp',
                'intern/LOD_QuadricEditor.cpp',
                'intern/LOD_decimation.cpp']

dec_env.Append (CPPPATH = ['intern',
                           'extern',
                           '../moto/include',
                           '../container',
                           '../memutil'])

dec_env.Library (target='#/lib/blender_LOD', source=source_files)
